


Seriously, a game that incredibly broken in so many ways (up to and including averaging one hard lock crash per ten hours of play) should not have been released without a “Beta” sticker. Good in that those bugs are now gone, of course, but bad in that there were so, so many of them needing to be quashed. Before jumping into the overview of Dead Money, I wanted to mention that the update (patch) actually did fix a great many bugs in Fallout: New Vegas, which is both good and bad.
